Hi,
I looked at the pingpong code and found how a thread is created and
activated using THREADCONTROL system call. It uses C function pointers
and typecasts them to L4_Word_t which are then passed to threadcontrol
system call to run this function as thread.
I want to use a C++ function as the thread. But C++ member function
pointer seem not to be as simple as C function pointers. Their size
changes as well, with the compiler or compiler-options, because of
inheritance. Is their any example code that does this?
Thanks.
--
Jayesh