l4re-base-25.08.0

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2025-09-12 15:55:45 +02:00
commit d959eaab98
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PKGDIR = ..
L4DIR ?= $(PKGDIR)/../..
include $(L4DIR)/mk/include.mk

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/*!
* \file x86emu/include/int10.h
* \brief console protocol definitions.
*
* \date 2005
* \author Frank Mehnert <fm3@os.inf.tu-dresden.de>
*
* These macros are used as parameters for the IDL functions. */
/*
* (c) 2005-2009 Author(s)
* economic rights: Technische Universität Dresden (Germany)
*
* This file is part of TUD:OS and distributed under the terms of the
* GNU General Public License 2.
* Please see the COPYING-GPL-2 file for details.
*/
#ifndef _X86EMU_INT10_H
#define _X86EMU_INT10_H
#include <l4/sys/linkage.h>
#include <l4/util/mb_info.h>
#include <sys/cdefs.h>
__BEGIN_DECLS
/**
* Set a VESA video mode.
*
* \param mode video mode, use ~0 to automatically choose 'best' one
* \retval ctrl_info VESA controller info
* \retval mode_info VESA mode info
* \return 0 Success
* != 0 Failure
*
* See VESA Specification 3.0.
*/
L4_CV int x86emu_int10_set_vbemode(int mode, l4util_mb_vbe_ctrl_t *ctrl_info,
l4util_mb_vbe_mode_t *mode_info);
/**
* Pan the graphics memory.
*
* \param x horizontal offset into graphics memory
* \param y horizontal offset into graphics memory
* \return 0 Success
* != 0 Failure
*/
L4_CV int x86emu_int10_pan(unsigned *x, unsigned *y);
/**
* Release all memory occupied by the int10 emulator.
*
* \return 0 Success
* != 0 Failure
*/
L4_CV int x86emu_int10_done(void);
__END_DECLS
#endif

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/****************************************************************************
*
* Realmode X86 Emulator Library
*
* Copyright (C) 1996-1999 SciTech Software, Inc.
* Copyright (C) David Mosberger-Tang
* Copyright (C) 1999 Egbert Eich
*
* ========================================================================
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the authors not be used
* in advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The authors makes no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* ========================================================================
*
* Language: ANSI C
* Environment: Any
* Developer: Kendall Bennett
*
* Description: Header file for x86 register definitions.
*
****************************************************************************/
#ifndef __X86EMU_REGS_H
#define __X86EMU_REGS_H
#include <l4/x86emu/types.h>
/*---------------------- Macros and type definitions ----------------------*/
#ifdef PACK
#pragma PACK
#endif
/*
* General EAX, EBX, ECX, EDX type registers. Note that for
* portability, and speed, the issue of byte swapping is not addressed
* in the registers. All registers are stored in the default format
* available on the host machine. The only critical issue is that the
* registers should line up EXACTLY in the same manner as they do in
* the 386. That is:
*
* EAX & 0xff === AL
* EAX & 0xffff == AX
*
* etc. The result is that a lot of the calculations can then be
* done using the native instruction set fully.
*/
#ifdef __BIG_ENDIAN__
typedef struct {
u32 e_reg;
} I32_reg_t;
typedef struct {
u16 filler0, x_reg;
} I16_reg_t;
typedef struct {
u8 filler0, filler1, h_reg, l_reg;
} I8_reg_t;
#else /* !__BIG_ENDIAN__ */
typedef struct {
u32 e_reg;
} I32_reg_t;
typedef struct {
u16 x_reg;
} I16_reg_t;
typedef struct {
u8 l_reg, h_reg;
} I8_reg_t;
#endif /* BIG_ENDIAN */
typedef union {
I32_reg_t I32_reg;
I16_reg_t I16_reg;
I8_reg_t I8_reg;
} i386_general_register;
struct i386_general_regs {
i386_general_register A, B, C, D;
};
typedef struct i386_general_regs Gen_reg_t;
struct i386_special_regs {
i386_general_register SP, BP, SI, DI, IP;
u32 FLAGS;
};
/*
* Segment registers here represent the 16 bit quantities
* CS, DS, ES, SS.
*/
struct i386_segment_regs {
u16 CS, DS, SS, ES, FS, GS;
};
/* 8 bit registers */
#define R_AH gen.A.I8_reg.h_reg
#define R_AL gen.A.I8_reg.l_reg
#define R_BH gen.B.I8_reg.h_reg
#define R_BL gen.B.I8_reg.l_reg
#define R_CH gen.C.I8_reg.h_reg
#define R_CL gen.C.I8_reg.l_reg
#define R_DH gen.D.I8_reg.h_reg
#define R_DL gen.D.I8_reg.l_reg
/* 16 bit registers */
#define R_AX gen.A.I16_reg.x_reg
#define R_BX gen.B.I16_reg.x_reg
#define R_CX gen.C.I16_reg.x_reg
#define R_DX gen.D.I16_reg.x_reg
/* 32 bit extended registers */
#define R_EAX gen.A.I32_reg.e_reg
#define R_EBX gen.B.I32_reg.e_reg
#define R_ECX gen.C.I32_reg.e_reg
#define R_EDX gen.D.I32_reg.e_reg
/* special registers */
#define R_SP spc.SP.I16_reg.x_reg
#define R_BP spc.BP.I16_reg.x_reg
#define R_SI spc.SI.I16_reg.x_reg
#define R_DI spc.DI.I16_reg.x_reg
#define R_IP spc.IP.I16_reg.x_reg
#define R_FLG spc.FLAGS
/* special registers */
#define R_ESP spc.SP.I32_reg.e_reg
#define R_EBP spc.BP.I32_reg.e_reg
#define R_ESI spc.SI.I32_reg.e_reg
#define R_EDI spc.DI.I32_reg.e_reg
#define R_EIP spc.IP.I32_reg.e_reg
#define R_EFLG spc.FLAGS
/* segment registers */
#define R_CS seg.CS
#define R_DS seg.DS
#define R_SS seg.SS
#define R_ES seg.ES
#define R_FS seg.FS
#define R_GS seg.GS
/* flag conditions */
#define FB_CF 0x0001 /* CARRY flag */
#define FB_PF 0x0004 /* PARITY flag */
#define FB_AF 0x0010 /* AUX flag */
#define FB_ZF 0x0040 /* ZERO flag */
#define FB_SF 0x0080 /* SIGN flag */
#define FB_TF 0x0100 /* TRAP flag */
#define FB_IF 0x0200 /* INTERRUPT ENABLE flag */
#define FB_DF 0x0400 /* DIR flag */
#define FB_OF 0x0800 /* OVERFLOW flag */
/* 80286 and above always have bit#1 set */
#define F_ALWAYS_ON (0x0002) /* flag bits always on */
/*
* Define a mask for only those flag bits we will ever pass back
* (via PUSHF)
*/
#define F_MSK (FB_CF|FB_PF|FB_AF|FB_ZF|FB_SF|FB_TF|FB_IF|FB_DF|FB_OF)
/* following bits masked in to a 16bit quantity */
#define F_CF 0x0001 /* CARRY flag */
#define F_PF 0x0004 /* PARITY flag */
#define F_AF 0x0010 /* AUX flag */
#define F_ZF 0x0040 /* ZERO flag */
#define F_SF 0x0080 /* SIGN flag */
#define F_TF 0x0100 /* TRAP flag */
#define F_IF 0x0200 /* INTERRUPT ENABLE flag */
#define F_DF 0x0400 /* DIR flag */
#define F_OF 0x0800 /* OVERFLOW flag */
#define TOGGLE_FLAG(flag) (M.x86.R_FLG ^= (flag))
#define SET_FLAG(flag) (M.x86.R_FLG |= (flag))
#define CLEAR_FLAG(flag) (M.x86.R_FLG &= ~(flag))
#define ACCESS_FLAG(flag) (M.x86.R_FLG & (flag))
#define CLEARALL_FLAG(m) (M.x86.R_FLG = 0)
#define CONDITIONAL_SET_FLAG(COND,FLAG) \
if (COND) SET_FLAG(FLAG); else CLEAR_FLAG(FLAG)
#define F_PF_CALC 0x010000 /* PARITY flag has been calced */
#define F_ZF_CALC 0x020000 /* ZERO flag has been calced */
#define F_SF_CALC 0x040000 /* SIGN flag has been calced */
#define F_ALL_CALC 0xff0000 /* All have been calced */
/*
* Emulator machine state.
* Segment usage control.
*/
#define SYSMODE_SEG_DS_SS 0x00000001
#define SYSMODE_SEGOVR_CS 0x00000002
#define SYSMODE_SEGOVR_DS 0x00000004
#define SYSMODE_SEGOVR_ES 0x00000008
#define SYSMODE_SEGOVR_FS 0x00000010
#define SYSMODE_SEGOVR_GS 0x00000020
#define SYSMODE_SEGOVR_SS 0x00000040
#define SYSMODE_PREFIX_REPE 0x00000080
#define SYSMODE_PREFIX_REPNE 0x00000100
#define SYSMODE_PREFIX_DATA 0x00000200
#define SYSMODE_PREFIX_ADDR 0x00000400
#define SYSMODE_INTR_PENDING 0x10000000
#define SYSMODE_EXTRN_INTR 0x20000000
#define SYSMODE_HALTED 0x40000000
#define SYSMODE_SEGMASK (SYSMODE_SEG_DS_SS | \
SYSMODE_SEGOVR_CS | \
SYSMODE_SEGOVR_DS | \
SYSMODE_SEGOVR_ES | \
SYSMODE_SEGOVR_FS | \
SYSMODE_SEGOVR_GS | \
SYSMODE_SEGOVR_SS)
#define SYSMODE_CLRMASK (SYSMODE_SEG_DS_SS | \
SYSMODE_SEGOVR_CS | \
SYSMODE_SEGOVR_DS | \
SYSMODE_SEGOVR_ES | \
SYSMODE_SEGOVR_FS | \
SYSMODE_SEGOVR_GS | \
SYSMODE_SEGOVR_SS | \
SYSMODE_PREFIX_DATA | \
SYSMODE_PREFIX_ADDR)
#define INTR_SYNCH 0x1
#define INTR_ASYNCH 0x2
#define INTR_HALTED 0x4
typedef struct {
struct i386_general_regs gen;
struct i386_special_regs spc;
struct i386_segment_regs seg;
/*
* MODE contains information on:
* REPE prefix 2 bits repe,repne
* SEGMENT overrides 5 bits normal,DS,SS,CS,ES
* Delayed flag set 3 bits (zero, signed, parity)
* reserved 6 bits
* interrupt # 8 bits instruction raised interrupt
* BIOS video segregs 4 bits
* Interrupt Pending 1 bits
* Extern interrupt 1 bits
* Halted 1 bits
*/
u32 mode;
volatile int intr; /* mask of pending interrupts */
int debug;
#ifdef DEBUG
int check;
u16 saved_ip;
u16 saved_cs;
int enc_pos;
int enc_str_pos;
char decode_buf[32]; /* encoded byte stream */
char decoded_buf[256]; /* disassembled strings */
#endif
u8 intno;
u8 __pad[3];
} X86EMU_regs;
/****************************************************************************
REMARKS:
Structure maintaining the emulator machine state.
MEMBERS:
mem_base - Base real mode memory for the emulator
mem_size - Size of the real mode memory block for the emulator
private - private data pointer
x86 - X86 registers
****************************************************************************/
typedef struct {
unsigned long mem_base;
unsigned long mem_size;
void *_private;
X86EMU_regs x86;
} X86EMU_sysEnv;
#ifdef END_PACK
#pragma END_PACK
#endif
/*----------------------------- Global Variables --------------------------*/
#ifdef __cplusplus
extern "C" { /* Use "C" linkage when in C++ mode */
#endif
/* Global emulator machine state.
*
* We keep it global to avoid pointer dereferences in the code for speed.
*/
extern X86EMU_sysEnv _X86EMU_env;
#define M _X86EMU_env
/*-------------------------- Function Prototypes --------------------------*/
/* Function to log information at runtime */
void printk(const char *fmt, ...);
#ifdef __cplusplus
} /* End of "C" linkage for C++ */
#endif
#endif /* __X86EMU_REGS_H */

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/****************************************************************************
*
* Realmode X86 Emulator Library
*
* Copyright (C) 1996-1999 SciTech Software, Inc.
* Copyright (C) David Mosberger-Tang
* Copyright (C) 1999 Egbert Eich
*
* ========================================================================
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the authors not be used
* in advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The authors makes no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* ========================================================================
*
* Language: ANSI C
* Environment: Any
* Developer: Kendall Bennett
*
* Description: Header file for x86 emulator type definitions.
*
****************************************************************************/
#ifndef __X86EMU_TYPES_H
#define __X86EMU_TYPES_H
#ifndef NO_SYS_HEADERS
#include <sys/types.h>
#endif
/*
* The following kludge is an attempt to work around typedef conflicts with
* <sys/types.h>.
*/
#define u8 x86emuu8
#define u16 x86emuu16
#define u32 x86emuu32
#define u64 x86emuu64
#define s8 x86emus8
#define s16 x86emus16
#define s32 x86emus32
#define s64 x86emus64
#define uint x86emuuint
#define sint x86emusint
/*---------------------- Macros and type definitions ----------------------*/
#include <stdint.h>
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
typedef unsigned int uint;
typedef int sint;
typedef u16 X86EMU_pioAddr;
#endif /* __X86EMU_TYPES_H */

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/****************************************************************************
*
* Realmode X86 Emulator Library
*
* Copyright (C) 1996-1999 SciTech Software, Inc.
* Copyright (C) David Mosberger-Tang
* Copyright (C) 1999 Egbert Eich
*
* ========================================================================
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the authors not be used
* in advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The authors makes no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* ========================================================================
*
* Language: ANSI C
* Environment: Any
* Developer: Kendall Bennett
*
* Description: Header file for public specific functions.
* Any application linking against us should only
* include this header
*
****************************************************************************/
#ifndef __X86EMU_X86EMU_H
#define __X86EMU_X86EMU_H
#ifdef SCITECH
#include "scitech.h"
#define X86API _ASMAPI
#define X86APIP _ASMAPIP
typedef int X86EMU_pioAddr;
#else
#include <l4/x86emu/types.h>
#define X86API __attribute__((regparm(3)))
#define X86APIP * __attribute__((regparm(3)))
#endif
#include <l4/x86emu/regs.h>
/*---------------------- Macros and type definitions ----------------------*/
#ifdef PACK
#pragma PACK /* Don't pack structs with function pointers! */
#endif
/****************************************************************************
REMARKS:
Data structure containing ponters to programmed I/O functions used by the
emulator. This is used so that the user program can hook all programmed
I/O for the emulator to handled as necessary by the user program. By
default the emulator contains simple functions that do not do access the
hardware in any way. To allow the emualtor access the hardware, you will
need to override the programmed I/O functions using the X86EMU_setupPioFuncs
function.
HEADER:
x86emu.h
MEMBERS:
inb - Function to read a byte from an I/O port
inw - Function to read a word from an I/O port
inl - Function to read a dword from an I/O port
outb - Function to write a byte to an I/O port
outw - Function to write a word to an I/O port
outl - Function to write a dword to an I/O port
****************************************************************************/
typedef struct {
u8(X86APIP inb) (X86EMU_pioAddr addr);
u16(X86APIP inw) (X86EMU_pioAddr addr);
u32(X86APIP inl) (X86EMU_pioAddr addr);
void (X86APIP outb) (X86EMU_pioAddr addr, u8 val);
void (X86APIP outw) (X86EMU_pioAddr addr, u16 val);
void (X86APIP outl) (X86EMU_pioAddr addr, u32 val);
} X86EMU_pioFuncs;
/****************************************************************************
REMARKS:
Data structure containing ponters to memory access functions used by the
emulator. This is used so that the user program can hook all memory
access functions as necessary for the emulator. By default the emulator
contains simple functions that only access the internal memory of the
emulator. If you need specialised functions to handle access to different
types of memory (ie: hardware framebuffer accesses and BIOS memory access
etc), you will need to override this using the X86EMU_setupMemFuncs
function.
HEADER:
x86emu.h
MEMBERS:
rdb - Function to read a byte from an address
rdw - Function to read a word from an address
rdl - Function to read a dword from an address
wrb - Function to write a byte to an address
wrw - Function to write a word to an address
wrl - Function to write a dword to an address
****************************************************************************/
typedef struct {
u8(X86APIP rdb) (u32 addr);
u16(X86APIP rdw) (u32 addr);
u32(X86APIP rdl) (u32 addr);
void (X86APIP wrb) (u32 addr, u8 val);
void (X86APIP wrw) (u32 addr, u16 val);
void (X86APIP wrl) (u32 addr, u32 val);
} X86EMU_memFuncs;
/****************************************************************************
Here are the default memory read and write
function in case they are needed as fallbacks.
***************************************************************************/
extern u8 X86API rdb(u32 addr);
extern u16 X86API rdw(u32 addr);
extern u32 X86API rdl(u32 addr);
extern void X86API wrb(u32 addr, u8 val);
extern void X86API wrw(u32 addr, u16 val);
extern void X86API wrl(u32 addr, u32 val);
#ifdef END_PACK
#pragma END_PACK
#endif
/*--------------------- type definitions -----------------------------------*/
typedef void (X86APIP X86EMU_intrFuncs) (int num);
extern X86EMU_intrFuncs _X86EMU_intrTab[256];
/*-------------------------- Function Prototypes --------------------------*/
#ifdef __cplusplus
extern "C" { /* Use "C" linkage when in C++ mode */
#endif
void X86EMU_setupMemFuncs(X86EMU_memFuncs * funcs);
void X86EMU_setupPioFuncs(X86EMU_pioFuncs * funcs);
void X86EMU_setupIntrFuncs(X86EMU_intrFuncs funcs[]);
void X86EMU_prepareForInt(int num);
/* decode.c */
void X86EMU_exec(void);
void X86EMU_halt_sys(void);
#ifdef DEBUG
#define HALT_SYS() \
printk("halt_sys: file %s, line %d\n", __FILE__, __LINE__), \
X86EMU_halt_sys()
#else
#define HALT_SYS() X86EMU_halt_sys()
#endif
/* Debug options */
#define DEBUG_DECODE_F 0x000001 /* print decoded instruction */
#define DEBUG_TRACE_F 0x000002 /* dump regs before/after execution */
#define DEBUG_STEP_F 0x000004
#define DEBUG_DISASSEMBLE_F 0x000008
#define DEBUG_BREAK_F 0x000010
#define DEBUG_SVC_F 0x000020
#define DEBUG_SAVE_IP_CS_F 0x000040
#define DEBUG_FS_F 0x000080
#define DEBUG_PROC_F 0x000100
#define DEBUG_SYSINT_F 0x000200 /* bios system interrupts. */
#define DEBUG_TRACECALL_F 0x000400
#define DEBUG_INSTRUMENT_F 0x000800
#define DEBUG_MEM_TRACE_F 0x001000
#define DEBUG_IO_TRACE_F 0x002000
#define DEBUG_TRACECALL_REGS_F 0x004000
#define DEBUG_DECODE_NOPRINT_F 0x008000
#define DEBUG_EXIT 0x010000
#define DEBUG_SYS_F (DEBUG_SVC_F|DEBUG_FS_F|DEBUG_PROC_F)
void X86EMU_trace_regs(void);
void X86EMU_trace_xregs(void);
void X86EMU_dump_memory(u16 seg, u16 off, u32 amt);
int X86EMU_trace_on(void);
int X86EMU_trace_off(void);
#ifdef __cplusplus
} /* End of "C" linkage for C++ */
#endif
#endif /* __X86EMU_X86EMU_H */