Hello,
As this list can attest, I previously spent a bit of time diving into the way
dynamic linking is supported by L4Re to get shared mode programs working. This
turned out to have a relatively simple fix related to symbols employed by GCC-
generated code.
But during this exercise, I gained some familiarity with the way libraries are
loaded, and this appears to involve the virtual filesystem support, with the
loader perusing the filesystem to access libraries, and with these being
…
[View More]provided as modules by the "rom" filesystem.
Since then, I've spent some time looking at how files are provided by
filesystems and accessed by code that uses the conventional C or POSIX library
interfaces. It raises a few questions about why things are done in a
particular way in L4Re, and which approaches are in use for other L4-based
systems, especially those that seek to provide general-purpose, multi-user
solutions.
What I think I now understand about the virtual filesystem support in L4Re is
as follows. The virtual filesystem itself is a "client-side" construct,
meaning that it resides within any given program. That programs have their own
view of a filesystem is not too different from what the documentation about
systems like the Hurd describes and advocates, and I suppose it is a tempting
approach because it gives each program the flexibility to be customised in
this regard.
However, it seems that beyond the internal "mount tree" representation,
configuration of the namespace hierarchy is largely done using the L4Re
namespace concept, with namespaces acting as directories, and non-namespace
objects within the hierarchy interpreted as particular file types. Apart from
the interpretation of namespaces as directories, it seems that for the most
part, dataspaces are employed to be interpreted as file objects.
I will admit that I didn't really look very hard at how different systems
provide file access before now, but what surprised me slightly was the
apparent lack of delegation in L4Re. As far as I can tell, on systems based on
kernels like Linux, the open library function will employ a system call to
delegate the matter of finding the file and obtaining a way of accessing it to
the familiar monolithic-kernel-plus-filesystems arrangement.
On more "exotic" systems (than Linux) like Minix 3 or the Hurd, it appears
that delegation to a virtual filesystem server [1] or servers [2] occurs to
mediate access to specific files. Some systems like Inferno and Plan 9 employ
protocols [3] to formalise the client-server relationship. I had almost
expected to find similar things in L4Re, but I could only confirm their
absence after reviewing the various VFS abstractions.
One thing I wonder about is whether the current L4Re approach is able to
satisfactorily deal with filesystem content that needs to serve different user
entities, with content having different permission and ownership rights. It
seems that the filesystem logic has to be available as a library within a
program, which is not necessarily a problem.
But to avoid filesystem content being completely exposed to the discretion of
user programs (reminiscent of the problems with early Network File System
implementations), the library would need to call out to other entities, which
doesn't appear to be done with the current L4Re abstractions. One could
implement support for, say, the ext3 filesystem in a library, operating on a
dataspace provided at some kind of mountpoint in a directory (with the
directory being provided by a namespace, of course) but it would be like
giving a user program access to a block device in a traditional Unix-like
system.
Are there any articles about the design of L4Re that might explain the
motivations here? And are there any accessible-but-detailed articles about
other microkernel-based systems and the way in which they structure their
filesystem architectures? I looked around on the TU-Dresden site for
materials, but I didn't immediately find anything obviously relevant.
Paul
[1] https://wiki.minix3.org/doku.php?id=developersguide:vfsinternals
[2] https://www.gnu.org/software/hurd/hurd-talk.html#pat
[3] http://doc.cat-v.org/inferno/4th_edition/styx
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Dear L4 hackers,
last week we released virtio-net on GitHub[0]. Together with the
previously released L4Re components, virtio-net can be used to
interconnect two VMs with a virtual network. We also wrote a little
tutorial which illustrates that[1].
Happy hacking,
Jakub
[0] https://github.com/kernkonzept/virtio-net
[1] https://github.com/kernkonzept/manifest/wiki/MultipleVMs
--
Kernkonzept GmbH at Dresden, Germany, HRB 31129, CEO Dr.-Ing. Michael
Hohmuth
Hi team,
I am using "4.13.0-36-generic" kernel and i exported cross compiler of
version "gcc-linaro-7.4.1-2019.02-i686_arm-linux-gnueabihf".
when i try to compile new odule i am facing below error.
can you please help on this.
make -C /lib/modules/4.13.0-36-generic/build/ M=/home/tessolve/c modules
make[1]: Entering directory '/usr/src/linux-headers-4.13.0-36-generic'
CC [M] /home/tessolve/c/vm.o
In file included from ./include/asm-generic/int-ll64.h:10:0,
from ./arch/…
[View More]arm/include/uapi/asm/types.h:4,
from ./include/uapi/linux/types.h:4,
from ./include/linux/compiler.h:231,
from ./include/linux/init.h:4,
from /home/tessolve/c/vm.c:1:
./include/uapi/asm-generic/int-ll64.h:11:10: fatal error:
asm/bitsperlong.h: No such file or directory
#include <asm/bitsperlong.h>
^~~~~~~~~~~~~~~~~~~
compilation terminated.
scripts/Makefile.build:315: recipe for target '/home/tessolve/c/vm.o' failed
make[2]: *** [/home/tessolve/c/vm.o] Error 1
Makefile:1550: recipe for target '_module_/home/tessolve/c' failed
make[1]: *** [_module_/home/tessolve/c] Error 2
make[1]: Leaving directory '/usr/src/linux-headers-4.13.0-36-generic'
Makefile:4: recipe for target 'all' failed
make: *** [all] Error 2
Thanks,
murthy
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